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Shadowrun

Shadowrun – what would I need if we started playing Shadowrun

We’ve been playing Dungeons & Dragons on a regular basis since 2018 and it was a hobby that took us through the Covid lockdown period.

But thruth is, I didn’t actually play D&D much back in the 80s.

I got into RPGs in 1987 with Drager og Dæmoner (aka “Dragonbane”) and had a brief period of D&D until that group grew too large and split into two groups: One stayed with D&D while the other moved over to Shadowrun.

I stayed with the Shadowrun group being a fan of Cyberpunk. And I played it solidly for 3 years through highschool from 1990 to 1994.

Over the summer of 2025 we took a break from D&D and played Eldritch Hack and it was refreshing to try something new.

We are back playing D&D, which I really enjoy, but started thinking about other games to run as a mini campaign. One direction would be a pulp fiction / golden age type campaign. Another could be Shadowrun and by chance I found a copy of the 2nd edition rulebook and it got me thinking:

What miniatures would I need to get started running Shadowrun with miniatures?

I think it would be:

Persons

  • Two from each archetype. That way they could be either player characters or NPCs.
  • Corporate security.
  • Street cops.
  • Armoured police / riot police.
  • Couple of distinct gang bosses.
  • Generic gang members / street thugs including orcs.
  • One or two trolls.
  • A couple of shamanic spirits.
  • Maybe some heavily cybernetic’ed people.
  • Maybe heavy armour corporate security / military contractors.
  • Maybe some sewer denizens, people, rats, crocodile or two.

Vehicles (all maybes)

  • Drones, flying, crawling.
  • A couple of cars.
  • A hovercraft / paramilitary vehicle.
  • Motorcycles.

Miniature producers

In terms of what miniature lines the ones that spring to mind are: