We play 2nd level characters unless otherwise stated.
Newbies welcome unless otherwise stated.
Age: 18 years and up unless otherwise stated.
Code of Conduct
Casual and friendly atmosphere. We are all here to have a good game. Be nice, be active and give space to all players at the table. This is not a game for disruptive players, oversensitive people or rules lawyers.
Story first, Rules second. If it is cool, it can be done. Act like the characters would. We use Dungeons & Dragons 5th Edition.
Horrible and heavy topics. While blood splatter and gore flying through the air can be a fun way to describe combat, I do not allow detailed horrible stuff like descriptive torture, harm to helpless innocents, sexual harassment etc. Think what would be appropriate for a 14-year-old and up.
Play rich, but not perfect characters. Personality flaws is the stuff of great roleplay. Don’t let the game be the main character, make your party the centre of the game.
Keep the game moving. The only wrong choice is not to make one. Don’t linger on choices, don’t wait until you have all the details. Leap before you look.
Miniatures and Terrain used for combat and tactical encounters. I will provide miniatures for your characters, but ofcourse you can bring your own if you have one.
The DM calls it. I will call it, if there’s disagreement. Nothing ruins a game more that arguing about rules, minute details or other otherwise slowing / stopping the game.
Critical Success and Critical Fails for all rolls not just combat rolls.
A Critical Fail always fails. A Critical Success always succeeds.
Cinematic Advantage. Player describes what they want to do to get advantage in a current situation. DM decides stat and DC to roll to gain Advantage successfully.
Drink a potion is a Bonus Action. Feed a potion to another character is an Action.
No needless bookkeeping. No counting arrows, no spell ingredients, no multiple languages, no need to track payment of lodging, food, drinks etc.
No currency. Players can buy what would reasonably be within the scope of their purse combined with what is available in town.
I sometimes use rules from older systems such as Skill Challenges, Minions and the Bloodied rules.