March 26, 2017 scrollmaster

I painted this army back in 1995 – 1999 while studying visual communication and graphic design. I never really got around to photograph them, but now I am selling them for charity on ebay, I thought I’d capture them in all their battle worn glory: The army complete As you can see this army is based around what miniatures I could get hold of and wanted to paint. So it is a Night Goblin / Savage Orcs / Black Orcs army! The Management The army is lead by a dual effort of Skarsnik and Gobbla under the heavy influence of…

March 26, 2017 scrollmaster

I’ve just conducted a full audit of my miniatures and put a huge pile of them on on eBay for charity. However, looking through all the minis, I found one I’ve forgotten I’ve painted. One of my all time favourite miniatures: The Ork Weirdboy from the Rogue Trader era. So I thought I’d upload some photos of him and his minderz.

December 19, 2012 scrollmaster 1Comment

As described on the Cynwäll Pulsar page I decided to quickly boost my previously unsuccessful Elves with a Pulsar and an Equanimous Warrior that I started painting well over a year ago.

December 19, 2012 scrollmaster 1Comment

As some of you may remember I got thoroughly thrashed by my brother and his fiancee during the summer’s Confrontation battles. Probably due to my inability to make proper use of my Elves rather than anything else. I was determined to get my Orcs of the Behemoth painted for Christmas, but new job and a project taking me away from home got in the way (I did paint one tracker, just for the record). So five days before flying home I in a panic attack-ish fit decided to beef up my Elves with a Pulsar, which I hadn’t even assembled…

December 18, 2012 zroll

By Zroll Warhammer 40k was original released in 1987, the rules where marked by roleplaying games, with deep stories and random army creations. Several supplements where released, which added rules to the game and the different armies, all expanding the game greatly. The rules and supplements, where cleaned up with the second edition in 1993, where each army got its own codex. The basic rules stayed the same, but the randomness in army creation was removed. In 1998 the third edition arrived, changing the game forever. The basic rules where changed and streamlined or where supposed to. Lot of the…

November 27, 2012 zroll

The nemesis is a great beast with and above average movement and really good stats and abilities. Though bigger than a wolfen, this beast can hide in plain sight making it hard to shoot down before it rampage through the enemy ranks. And if points are short this beast is 40 points cheaper than the bigger Aberration.

November 27, 2012 zroll

Whatever alchemist dreamed up this nightmare, he should be rewarded greatly and then killed for being better than his masters. The aberration cost 120 points, but is worth every point. It got an array of nasty abilities and a mutagenic of 2, which is boosted even further if it has killed an enemy. This beast have a movement of 20, which is faster than most creatures in this world and a potential strength of 15 and resilience of 14, making it deadly to all and quite unkillable.

November 27, 2012 zroll

These small mutants aren’t worth a mutagen dice and their stats are really pathetic, especially considering their point cost. Their only advantage is their ability to blow up causing a strength 5 hit on all in base contact with them.

November 27, 2012 zroll

Crossbowmen with a range of 60 cm and a strength of 6. They seem rather expensive, but they have a good strength and resilience of 6, making them way better than most archers in close combat.