December 19, 2012 scrollmaster 1Comment

As described on the Cynwäll Pulsar page I decided to quickly boost my previously unsuccessful Elves with a Pulsar and an Equanimous Warrior that I started painting well over a year ago.

December 19, 2012 scrollmaster 1Comment

As some of you may remember I got thoroughly thrashed by my brother and his fiancee during the summer’s Confrontation battles. Probably due to my inability to make proper use of my Elves rather than anything else. I was determined to get my Orcs of the Behemoth painted for Christmas, but new job and a project taking me away from home got in the way (I did paint one tracker, just for the record). So five days before flying home I in a panic attack-ish fit decided to beef up my Elves with a Pulsar, which I hadn’t even assembled…

November 27, 2012 zroll

The nemesis is a great beast with and above average movement and really good stats and abilities. Though bigger than a wolfen, this beast can hide in plain sight making it hard to shoot down before it rampage through the enemy ranks. And if points are short this beast is 40 points cheaper than the bigger Aberration.

November 27, 2012 zroll

Whatever alchemist dreamed up this nightmare, he should be rewarded greatly and then killed for being better than his masters. The aberration cost 120 points, but is worth every point. It got an array of nasty abilities and a mutagenic of 2, which is boosted even further if it has killed an enemy. This beast have a movement of 20, which is faster than most creatures in this world and a potential strength of 15 and resilience of 14, making it deadly to all and quite unkillable.

November 27, 2012 zroll

These small mutants aren’t worth a mutagen dice and their stats are really pathetic, especially considering their point cost. Their only advantage is their ability to blow up causing a strength 5 hit on all in base contact with them.

November 27, 2012 zroll

Crossbowmen with a range of 60 cm and a strength of 6. They seem rather expensive, but they have a good strength and resilience of 6, making them way better than most archers in close combat.

November 27, 2012 zroll 1Comment

The sentinels are an elite type of Dawn Warriors. They carry a dreaded sword-axe, which makes them a force to be reckoned with. Though their stats are rather similar to the normal Dawn Warriors, it’s their abilities which makes the difference: their mutagenic ability is 1 rather than 0 which do gives them a nice edge and they have survival instinct which means they can avoid damage on a D6 roll of 6.

November 27, 2012 zroll

Mr. Kartan is a cheap mage character like so many others, but can be a rather evil surprise in close combat. He have mutagenic/1 which helps a bit, but the surprise is found in his two giant blades which adds another two attacks of strength 7.

November 27, 2012 zroll

Ysis an average character, with no real defense or leader abilities. She is an assassin, with a nasty Toxic ability, but she really shines when given her special crossbow, which enhances her chances to hit and damage greatly.

November 27, 2012 zroll

Sethin is a cheap little Dawn Warrior character, with a deadly sword-axe and some ok survival skills. She only have a mutagenic of 0, which means 1-6 stat point to a max of 2 if she gets a mutagen dice. But she is a cheap character with good stats.