As some of you may remember I got thoroughly thrashed by my brother and his fiancee during the summer’s Confrontation battles. Probably due to my inability to make proper use of my Elves rather than anything else. I was determined to get my Orcs of the Behemoth painted for Christmas, but new job and a project taking me away from home got in the way (I did paint one tracker, just for the record). So five days before flying home I in a panic attack-ish fit decided to beef up my Elves with a Pulsar, which I hadn’t even assembled…
The nemesis is a great beast with and above average movement and really good stats and abilities. Though bigger than a wolfen, this beast can hide in plain sight making it hard to shoot down before it rampage through the enemy ranks. And if points are short this beast is 40 points cheaper than the bigger Aberration.
Whatever alchemist dreamed up this nightmare, he should be rewarded greatly and then killed for being better than his masters. The aberration cost 120 points, but is worth every point. It got an array of nasty abilities and a mutagenic of 2, which is boosted even further if it has killed an enemy. This beast have a movement of 20, which is faster than most creatures in this world and a potential strength of 15 and resilience of 14, making it deadly to all and quite unkillable.
The sentinels are an elite type of Dawn Warriors. They carry a dreaded sword-axe, which makes them a force to be reckoned with. Though their stats are rather similar to the normal Dawn Warriors, it’s their abilities which makes the difference: their mutagenic ability is 1 rather than 0 which do gives them a nice edge and they have survival instinct which means they can avoid damage on a D6 roll of 6.